Reading Scrolls
Open a Scroll, swipe through its ideas one card at a time, and let Nectar keep track of what you have read.
Moving through a Scroll
A Scroll opens with its title card, then a card for each chapter and each idea. Swipe up and down to move between ideas, and sideways to flip through an idea's examples. Contents jumps to any chapter, and the Scroll's details show its description, authors and source.
Some ideas have a different look: they are the ones the Scroll marks as most important.
Cards and Reels
Choose the mode in reader settings:
- Cards, the default, shows a stack of cards. Once a card has been on screen long enough, a control appears and you confirm the read.
- Reels shows full-screen cards with less on screen. The read counts by itself when the time is up.
The time a card needs is your reading pace plus a little for each word. A bar fills while you read, and leaving the card cancels it. Set the pace in reader settings.
Progress and XP
When you are signed in, every first read of an idea or example earns XP. The card's corner shows what it is worth before you read it. Reading an idea again earns a little more once 12 hours have passed, more the longer you waited; a quick reread before then pays almost nothing.
Finishing every idea and example of a chapter clears it, and finishing the whole Scroll clears the Scroll; both pay a bonus. XP raises your level, which unlocks new card themes. Each read also counts toward your daily goal, streaks, quests and achievements.
You can read public Scrolls without an account, but nothing you read is recorded until you sign in.
Reader settings
Open settings from the reader to change:
- the mode (Cards or Reels) and the reading pace;
- light or dark, the card themes you use, and how text appears and the card's lights move;
- sound;
- reading breaks: how many ideas pass between games, which games and how long they last, or no breaks at all.
Settings are saved to your account and follow you to other devices.